Viewing file: ImageDraw.py (12.8 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
# # The Python Imaging Library # $Id$ # # drawing interface operations # # History: # 1996-04-13 fl Created (experimental) # 1996-08-07 fl Filled polygons, ellipses. # 1996-08-13 fl Added text support # 1998-06-28 fl Handle I and F images # 1998-12-29 fl Added arc; use arc primitive to draw ellipses # 1999-01-10 fl Added shape stuff (experimental) # 1999-02-06 fl Added bitmap support # 1999-02-11 fl Changed all primitives to take options # 1999-02-20 fl Fixed backwards compatibility # 2000-10-12 fl Copy on write, when necessary # 2001-02-18 fl Use default ink for bitmap/text also in fill mode # 2002-10-24 fl Added support for CSS-style color strings # 2002-12-10 fl Added experimental support for RGBA-on-RGB drawing # 2002-12-11 fl Refactored low-level drawing API (work in progress) # 2004-08-26 fl Made Draw() a factory function, added getdraw() support # 2004-09-04 fl Added width support to line primitive # 2004-09-10 fl Added font mode handling # 2006-06-19 fl Added font bearing support (getmask2) # # Copyright (c) 1997-2006 by Secret Labs AB # Copyright (c) 1996-2006 by Fredrik Lundh # # See the README file for information on usage and redistribution. #
import numbers
from PIL import Image, ImageColor from PIL._util import isStringType
try: import warnings except ImportError: warnings = None
## # A simple 2D drawing interface for PIL images. # <p> # Application code should use the <b>Draw</b> factory, instead of # directly.
class ImageDraw(object):
## # Create a drawing instance. # # @param im The image to draw in. # @param mode Optional mode to use for color values. For RGB # images, this argument can be RGB or RGBA (to blend the # drawing into the image). For all other modes, this argument # must be the same as the image mode. If omitted, the mode # defaults to the mode of the image.
def __init__(self, im, mode=None): im.load() if im.readonly: im._copy() # make it writeable blend = 0 if mode is None: mode = im.mode if mode != im.mode: if mode == "RGBA" and im.mode == "RGB": blend = 1 else: raise ValueError("mode mismatch") if mode == "P": self.palette = im.palette else: self.palette = None self.im = im.im self.draw = Image.core.draw(self.im, blend) self.mode = mode if mode in ("I", "F"): self.ink = self.draw.draw_ink(1, mode) else: self.ink = self.draw.draw_ink(-1, mode) if mode in ("1", "P", "I", "F"): # FIXME: fix Fill2 to properly support matte for I+F images self.fontmode = "1" else: self.fontmode = "L" # aliasing is okay for other modes self.fill = 0 self.font = None
def setink(self, ink): raise Exception("setink() has been removed. " + "Please use keyword arguments instead.")
def setfill(self, onoff): raise Exception("setfill() has been removed. " + "Please use keyword arguments instead.")
def setfont(self, font): if warnings: warnings.warn("setfont() is deprecated. " + "Please set the attribute directly instead.") # compatibility self.font = font
## # Get the current default font.
def getfont(self): if not self.font: # FIXME: should add a font repository from PIL import ImageFont self.font = ImageFont.load_default() return self.font
def _getink(self, ink, fill=None): if ink is None and fill is None: if self.fill: fill = self.ink else: ink = self.ink else: if ink is not None: if isStringType(ink): ink = ImageColor.getcolor(ink, self.mode) if self.palette and not isinstance(ink, numbers.Number): ink = self.palette.getcolor(ink) ink = self.draw.draw_ink(ink, self.mode) if fill is not None: if isStringType(fill): fill = ImageColor.getcolor(fill, self.mode) if self.palette and not isinstance(fill, numbers.Number): fill = self.palette.getcolor(fill) fill = self.draw.draw_ink(fill, self.mode) return ink, fill
## # Draw an arc.
def arc(self, xy, start, end, fill=None): ink, fill = self._getink(fill) if ink is not None: self.draw.draw_arc(xy, start, end, ink)
## # Draw a bitmap.
def bitmap(self, xy, bitmap, fill=None): bitmap.load() ink, fill = self._getink(fill) if ink is None: ink = fill if ink is not None: self.draw.draw_bitmap(xy, bitmap.im, ink)
## # Draw a chord.
def chord(self, xy, start, end, fill=None, outline=None): ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_chord(xy, start, end, fill, 1) if ink is not None: self.draw.draw_chord(xy, start, end, ink, 0)
## # Draw an ellipse.
def ellipse(self, xy, fill=None, outline=None): ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_ellipse(xy, fill, 1) if ink is not None: self.draw.draw_ellipse(xy, ink, 0)
## # Draw a line, or a connected sequence of line segments.
def line(self, xy, fill=None, width=0): ink, fill = self._getink(fill) if ink is not None: self.draw.draw_lines(xy, ink, width)
## # (Experimental) Draw a shape.
def shape(self, shape, fill=None, outline=None): # experimental shape.close() ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_outline(shape, fill, 1) if ink is not None: self.draw.draw_outline(shape, ink, 0)
## # Draw a pieslice.
def pieslice(self, xy, start, end, fill=None, outline=None): ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_pieslice(xy, start, end, fill, 1) if ink is not None: self.draw.draw_pieslice(xy, start, end, ink, 0)
## # Draw one or more individual pixels.
def point(self, xy, fill=None): ink, fill = self._getink(fill) if ink is not None: self.draw.draw_points(xy, ink)
## # Draw a polygon.
def polygon(self, xy, fill=None, outline=None): ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_polygon(xy, fill, 1) if ink is not None: self.draw.draw_polygon(xy, ink, 0)
## # Draw a rectangle.
def rectangle(self, xy, fill=None, outline=None): ink, fill = self._getink(outline, fill) if fill is not None: self.draw.draw_rectangle(xy, fill, 1) if ink is not None: self.draw.draw_rectangle(xy, ink, 0)
## # Draw text.
def _multiline_check(self, text): split_character = "\n" if isinstance(text, type("")) else b"\n"
return split_character in text
def _multiline_split(self, text): split_character = "\n" if isinstance(text, type("")) else b"\n"
return text.split(split_character)
def text(self, xy, text, fill=None, font=None, anchor=None): if self._multiline_check(text): return self.multiline_text(xy, text, fill, font, anchor)
ink, fill = self._getink(fill) if font is None: font = self.getfont() if ink is None: ink = fill if ink is not None: try: mask, offset = font.getmask2(text, self.fontmode) xy = xy[0] + offset[0], xy[1] + offset[1] except AttributeError: try: mask = font.getmask(text, self.fontmode) except TypeError: mask = font.getmask(text) self.draw.draw_bitmap(xy, mask, ink)
def multiline_text(self, xy, text, fill=None, font=None, anchor=None, spacing=0, align="left"): widths, heights = [], [] max_width = 0 lines = self._multiline_split(text) for line in lines: line_width, line_height = self.textsize(line, font) widths.append(line_width) max_width = max(max_width, line_width) heights.append(line_height) left, top = xy for idx, line in enumerate(lines): if align == "left": pass # left = x elif align == "center": left += (max_width - widths[idx]) / 2.0 elif align == "right": left += (max_width - widths[idx]) else: assert False, 'align must be "left", "center" or "right"' self.text((left, top), line, fill, font, anchor) top += heights[idx] + spacing left = xy[0]
## # Get the size of a given string, in pixels.
def textsize(self, text, font=None): if self._multiline_check(text): return self.multiline_textsize(text, font)
if font is None: font = self.getfont() return font.getsize(text)
def multiline_textsize(self, text, font=None, spacing=0): max_width = 0 height = 0 lines = self._multiline_split(text) for line in lines: line_width, line_height = self.textsize(line, font) height += line_height + spacing max_width = max(max_width, line_width) return max_width, height
## # A simple 2D drawing interface for PIL images. # # @param im The image to draw in. # @param mode Optional mode to use for color values. For RGB # images, this argument can be RGB or RGBA (to blend the # drawing into the image). For all other modes, this argument # must be the same as the image mode. If omitted, the mode # defaults to the mode of the image.
def Draw(im, mode=None): try: return im.getdraw(mode) except AttributeError: return ImageDraw(im, mode)
# experimental access to the outline API try: Outline = Image.core.outline except AttributeError: Outline = None
## # (Experimental) A more advanced 2D drawing interface for PIL images, # based on the WCK interface. # # @param im The image to draw in. # @param hints An optional list of hints. # @return A (drawing context, drawing resource factory) tuple.
def getdraw(im=None, hints=None): # FIXME: this needs more work! # FIXME: come up with a better 'hints' scheme. handler = None if not hints or "nicest" in hints: try: from PIL import _imagingagg as handler except ImportError: pass if handler is None: from PIL import ImageDraw2 as handler if im: im = handler.Draw(im) return im, handler
## # (experimental) Fills a bounded region with a given color. # # @param image Target image. # @param xy Seed position (a 2-item coordinate tuple). # @param value Fill color. # @param border Optional border value. If given, the region consists of # pixels with a color different from the border color. If not given, # the region consists of pixels having the same color as the seed # pixel.
def floodfill(image, xy, value, border=None): "Fill bounded region." # based on an implementation by Eric S. Raymond pixel = image.load() x, y = xy try: background = pixel[x, y] if background == value: return # seed point already has fill color pixel[x, y] = value except IndexError: return # seed point outside image edge = [(x, y)] if border is None: while edge: newedge = [] for (x, y) in edge: for (s, t) in ((x+1, y), (x-1, y), (x, y+1), (x, y-1)): try: p = pixel[s, t] except IndexError: pass else: if p == background: pixel[s, t] = value newedge.append((s, t)) edge = newedge else: while edge: newedge = [] for (x, y) in edge: for (s, t) in ((x+1, y), (x-1, y), (x, y+1), (x, y-1)): try: p = pixel[s, t] except IndexError: pass else: if p != value and p != border: pixel[s, t] = value newedge.append((s, t)) edge = newedge
|