Viewing file: vga.h (1.07 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
#ifndef _ASM_POWERPC_VGA_H_ #define _ASM_POWERPC_VGA_H_
#ifdef __KERNEL__
/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> */
#include <asm/io.h>
#if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)
#define VT_BUF_HAVE_RW /* * These are only needed for supporting VGA or MDA text mode, which use little * endian byte ordering. * In other cases, we can optimize by using native byte ordering and * <linux/vt_buffer.h> has already done the right job for us. */
static inline void scr_writew(u16 val, volatile u16 *addr) { st_le16(addr, val); }
static inline u16 scr_readw(volatile const u16 *addr) { return ld_le16(addr); }
#define VT_BUF_HAVE_MEMCPYW #define scr_memcpyw memcpy
#endif /* !CONFIG_VGA_CONSOLE && !CONFIG_MDA_CONSOLE */
extern unsigned long vgacon_remap_base;
#ifdef __powerpc64__ #define VGA_MAP_MEM(x,s) ((unsigned long) ioremap((x), s)) #else #define VGA_MAP_MEM(x,s) (x + vgacon_remap_base) #endif
#define vga_readb(x) (*(x)) #define vga_writeb(x,y) (*(y) = (x))
#endif /* __KERNEL__ */ #endif /* _ASM_POWERPC_VGA_H_ */
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